Playtest Patch 0.9.17

✨ New Features

  • Upgraded to UE5.7

  • Added proximity chat

🎮 Gameplay Changes

  • Mimic player begins with 2 energy instead of 3

🧠 Improvements

  • Android AI will not target recently attacked crew members

  • Player pings now have a cooldown associated to them, variable to the target that they are pinging.

  • Reworked Sus calculation and backend systems

  • Altered music to be centred around the Android and the chase status.

  • Added interactable lockers

  • Corrected collision issues found in the Icarus map.

🐛 Bug Fixes

  • Fire Extinguishers audio no longer plays for every player.

  • First Aid Cabinet can be interacted with.

  • Pause menu functionality has been returned.

  • Corrected traces for Mimic limb placement

  • Corrected collision settings for Android occlusion volumes

  • Fixed issues pertaining to the animations used for the Android attacks.

  • Fixed interactions with cable connectors.

  • Android AI target calculations have been corrected.

  • Energy counters now show correctly on the Mimic action button on the HUD

  • Mimic hisses should not be heard by all players regardless of their location relative to the Mimic.

⚙️ Performance

  • Now supports DLSS 4.5, can be configured in the game’s settings menu.

  • Optimised collisions details for static meshes in Icarus.

🎨 UI / Visual Updates

  • Escape shuttle no longer shows outline effects

  • New UI for action buttons

  • Ping button now visible and displays cooldown bar

  • Added UI button display for opening the map

📣 Community Notes

Thanks for all your feedback and bug reports! Keep them coming via:

Steam Discussions

Discord: discord.gg/92hZtYXqXm

Website: playmimic.com

Thanks for playing Mimic! More updates coming soon.