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Patch 1.0.5 – November 5th 2026
Adjusted spawning behavior of the mimic form to lessen clipping through floor on transformations. Removed the flashlight from the omen character. Clients should now be able to respawn at the Mimic egg correctly upon death. Changed layout of Electrical room to more clear, reduced number of server farms in the room. Added decals to floors…
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Patch 1.0.4 – November 1st 2026
Audio settings should now affect master, music, and sfx channels correctly. All settings in all menus now autosave, save button has been removed. Saved settings are immediately applied at the launch of the game. Objective marker color has been changed to orange/yellow to improve visibility for players.
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Patch 1.0.3 – October 29th 2026
Fixed it so when hitting escape when using the keypad or any minigame will close the minigame/keypad UI. Pausing the game will now hide/unhide the player HUD accordingly.
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Patch 1.02 – October 28th 2026
Room codes should now be allowed even if typed in lowercase Fixed lobby screen position of chosen characters Fixed lobby character select back button for clients to return to main lobby menu Fixed issue with Collection screen showing the incorrect content Fixed issue where if a player backs out of a lobby then try to…
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Patch 1.0.1 – October 28th 2026
Removed unused UI button for editing player names. Lobby map character select should no longer spawn multiple copies of characters and should show the correct character you have chosen. If the android picks you up near fire, when thrown, you will no longer clip through the fire. Final Countdown timer now displays the correct time…
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MIMIC IS HERE!
MIMIC IS HERE! Early Access Launch & The Road Ahead The wait is finally over. MIMIC has officially launched into Early Access! After years of development, countless hours of testing, and a whole lot of blood, sweat, and probably a few tears, I’m incredibly excited (and a little terrified!) to finally put MIMIC into your…
