Patch Notes – 0.9.15
This update focuses on general fixes from previous playtest as well as some UX/UI updates for objectives.
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Players can now enter a custom display name for their character
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Accessibility Assistant; get hints on how to get started and progress through a match. This will be available to be turned off or on in a future patch but will be on by default.
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Increased time limit of a match by 300% by default
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Added the fuel inserter on the escape ship so players can insert the energy cell and complete the objective.
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Mimic character speed has been reduced by 20%
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If holding an item, and try to pickup a new item, you will automatically drop the previous item and swap to the new one.
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General Fuel cell charger improvements
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Coolant cannisters no longer require to be emptied if incorrectly filled. Players can just keep adding coolant until sequence is correct
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The escape ship now has a visible location to insert coolant.
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Door security levels will now update to reflect your current access level correctly.
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Player names are now displaying correctly
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Players can now Ping other players to throw ‘Sus’ onto them.
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You can now pick up valve wheels without requiring the objective to be active
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Objective markers now only show contextually based on the item you are currently holding.
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Objective markers are larger on the screen when you are far away from the target.
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New hint UI for the Accessibility Assistant.
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Tablet map will now display the general location for objectives.
Music volume has been turned down
Fixed Desync issues related to door security levels and their status towards you the player.
Thanks for all your feedback and bug reports! Keep them coming via: Steam Discussions
Discord: https://discord.gg/92hZtYXqXm style=pill
Website: https://playmimic.com style=pill
Thanks for playing Mimic! More updates coming soon.
