Playtest Patch 0.9.20
🧠 Improvements
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Pinging a player will now increase suspicion by 0.3 (up from 0.1)
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Pings now have a cooldown of 5.0 seconds (up from 2.0 seconds)
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Adjusted audio levels for ambient tracks.
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Adjusted lighting in some areas in Icarus map.
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Mimic skin integrity will now drop at a slower rate but with a lesser top-end value.
🐛 Bug Fixes
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Affix menu can now be closed in private lobbies.
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Character select’s back button will now return you.
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Valves in H. Lab now display a progress bar.
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Oxygenator can no longer be interacted with if not relevant.
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Returning to Lobby will now return you to the correct lobby.
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Doors now recognise Androids correctly and won’t shut in their face.
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Steampipes burst as intended.
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Launch Control desk now lets you start the launch procedure if cables are one of the objectives.
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Corrected a collision issue for Mimic form characters related to 3D widgets.
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Objective markers will now point to current nearest related actor.
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Corrected replication of the correct chemical solution with gas cannisters.
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Gas cannisters will now have the correct pickup message.
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Android NPC should no longer get stuck at the start of a round.
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EOS sessions are destroyed when leaving a lobby.
🎨 UI / Visual Updates
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New objective markers for the electrical units for when they get knocked offline.
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Audio Settings Mic Input now displays correctly.
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New objective markers available for pipes and H.Lab assets
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New objective markers for the launch controls when ready to launch
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Agents can now see the location of the Android on the minimap
📣 Community Notes
Thanks for all your feedback and bug reports! Keep them coming via:
Steam Discussions
Discord: discord.gg/92hZtYXqXm
Website: playmimic.com
Thanks for playing Mimic! More updates coming soon.
