Playtest Patch 0.9.20

🧠 Improvements

  • Pinging a player will now increase suspicion by 0.3 (up from 0.1)

  • Pings now have a cooldown of 5.0 seconds (up from 2.0 seconds)

  • Adjusted audio levels for ambient tracks.

  • Adjusted lighting in some areas in Icarus map.

  • Mimic skin integrity will now drop at a slower rate but with a lesser top-end value.

🐛 Bug Fixes

  • Affix menu can now be closed in private lobbies.

  • Character select’s back button will now return you.

  • Valves in H. Lab now display a progress bar.

  • Oxygenator can no longer be interacted with if not relevant.

  • Returning to Lobby will now return you to the correct lobby.

  • Doors now recognise Androids correctly and won’t shut in their face.

  • Steampipes burst as intended.

  • Launch Control desk now lets you start the launch procedure if cables are one of the objectives.

  • Corrected a collision issue for Mimic form characters related to 3D widgets.

  • Objective markers will now point to current nearest related actor.

  • Corrected replication of the correct chemical solution with gas cannisters.

  • Gas cannisters will now have the correct pickup message.

  • Android NPC should no longer get stuck at the start of a round.

  • EOS sessions are destroyed when leaving a lobby.

🎨 UI / Visual Updates

  • New objective markers for the electrical units for when they get knocked offline.

  • Audio Settings Mic Input now displays correctly.

  • New objective markers available for pipes and H.Lab assets

  • New objective markers for the launch controls when ready to launch

  • Agents can now see the location of the Android on the minimap

📣 Community Notes

Thanks for all your feedback and bug reports! Keep them coming via:

Steam Discussions

Discord: discord.gg/92hZtYXqXm

Website: playmimic.com

Thanks for playing Mimic! More updates coming soon.