Playtest Patch 0.9.17
✨ New Features
-
Upgraded to UE5.7
-
Added proximity chat
🎮 Gameplay Changes
-
Mimic player begins with 2 energy instead of 3
🧠 Improvements
-
Android AI will not target recently attacked crew members
-
Player pings now have a cooldown associated to them, variable to the target that they are pinging.
-
Reworked Sus calculation and backend systems
-
Altered music to be centred around the Android and the chase status.
-
Added interactable lockers
-
Corrected collision issues found in the Icarus map.
🐛 Bug Fixes
-
Fire Extinguishers audio no longer plays for every player.
-
First Aid Cabinet can be interacted with.
-
Pause menu functionality has been returned.
-
Corrected traces for Mimic limb placement
-
Corrected collision settings for Android occlusion volumes
-
Fixed issues pertaining to the animations used for the Android attacks.
-
Fixed interactions with cable connectors.
-
Android AI target calculations have been corrected.
-
Energy counters now show correctly on the Mimic action button on the HUD
-
Mimic hisses should not be heard by all players regardless of their location relative to the Mimic.
⚙️ Performance
-
Now supports DLSS 4.5, can be configured in the game’s settings menu.
-
Optimised collisions details for static meshes in Icarus.
🎨 UI / Visual Updates
-
Escape shuttle no longer shows outline effects
-
New UI for action buttons
-
Ping button now visible and displays cooldown bar
-
Added UI button display for opening the map
📣 Community Notes
Thanks for all your feedback and bug reports! Keep them coming via:
Steam Discussions
Discord: discord.gg/92hZtYXqXm
Website: playmimic.com
Thanks for playing Mimic! More updates coming soon.
